WELCOME TO HUMAN-MACHINE
Human-Machine Technologies, Inc. is a research and development company dedicated to improving the human experience through engineered solutions that integrate custom software and electronics with low-cost, commercially available NUI and BCI sensor technologies. Our mission is to move beyond the hype and novelty of natural interaction technologies and discover innovative applications that will educate and help people to be safe, well and productive. Read More »
We are currently working with the following technologies:
- Intel Perceptual Computing SDK/Creative Senz3D Camera
- Leap Motion Controller
- Oculus Rift Virtual Reality Headset
- Unity 3D Game Engine
- Microsoft Kinect for Windows
- Microchip GestIC E-field 3D Tracking and Gesture Controller
- NeuroSky MindWave Brainwave Monitor
These technologies are in our pipeline for projects in the near future:
Kinect for Windows Team Accepts Human-Machine Into New-Generation Kinect Developer Program
We're very excited to learn that the Kinect for Windows team is offering Human-Machine Technologies, Inc. a place in their upcoming new-generation Kinect developer program. According to Microsoft, this program will grant a select number of developers exclusive access to pre-release hardware and software. Expect to hear a lot more about this program and our design concepts in the coming months!
HumaLogix and SensiGator Selected as Round 1 Finalists/Device Winners in the 2013 App Innovation Contest
Our HumaLogix entry (Healthcare category) and SensiGator entry (Education category) will both be moving on to Round 2 in the 2013 Intel/CodeProject App Innovation Contest. Both of these apps will make extensive use of the Intel sensor hub embedded in the Lenovo ThinkPad Tablet 2. You can read the preliminary articles here, which will be updated periodically throughout the contest period:
GestaSketch™ Prototype Uses Microchip's GestIC® 3D Sensor Technology
GestaSketch is a C#/WPF prototype app built around our .NET Interop class that wraps the Microchip gestic-api DLL. The user can scroll the color palette bar by making clockwise and counter-clockwise gestures; the pen color can also be changed by swiping up and down.
As the finger approaches the drawing surface, the cursor changes to the selected color and drawing begins. The finger does not need to come in direct contact with the drawing surface, just within close proximity. Swiping left or right clears the virtual drawing surface. This demo is using the Microchip MGC3130 Sabrewing Single Zone Evaluation Kit. Read More »
HumaLogix - Human Biometric Monitoring Using Low-Cost, Wearable Tablet Computer Technologies
Our HumaLogix entry was chosen to receive an early bird cash prize in the 2013 App Innovation contest. If selected to compete in the next round, this app will explore the novel use of a standard Windows 8 tablet computer as a wearable biometric sensing device, with the initial goal of acting as a low-cost yet advanced respiratory monitoring sensor. Read Article »
Four Human-Machine Projects Chosen as Finalists in the Intel Perceptual Computing Challenge
This month four of our project proposals were chosen as finalists to move on in Phase 2 of the Intel Perceptual Computing Challenge. One of these entries was an update to our NuiLogix project that won a second place award in Phase 1 of the competition earlier this year. We will update this site with links to the YouTube videos once the contest is closed.
(Please visit our blog page for past updates and project activities.)